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Ming Yi
Ming Yi
Illustration
Seattle, United States

Summary

Self-taught.

Concept artist focused on character illustrations.

Contact: lagunis@gmail.com

Skills

Character DesignIllustrationMarketing IllustrationBook Cover IllustrationConcept DesignConcept ArtAfter Effects AnimationParticle Effects

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects

Experience

  • Freelance Concept/Illustration Artist at Lagunis Art
    Seattle, United States of America
    December 2012 - Present

    - Worked directly with clients in creating OC/fan character illustration and character design art

    - Created and designed painted sprite animations targeting indie games

  • Graphic Artist at Global Gaming Group, Inc.
    Las Vegas, United States of America
    March 2009 - December 2012

    - Concept to final design of belly glass, symbols, playscreen, promotional material, and menu art

    - Storyboarding for animation consisting of bonus games, complex action sequences, wild / scatter features, and attract packages

    - Animated 2D symbol, wild reel, button, win meter banner, and bonus video slot machine art

    - Composited 2D / 3D artwork in After Effects

    - Created custom particle effects

    - Created, edited motion graphics and video footage showcasing products for trade shows

    - Worked in small team / under company art director, and outside clients creating high quality art

    - Created custom characters and environments

    - Concept brainstorming for new game features, and bonus elements

    - Adapted different art styles for different game themes

    - Output files with strict hierarchy and corrected labeling to be implemented into game engine

    - Worked on multiple projects at the same time while keeping deadlines a priority

    - Brainstormed and helped develop new game themes and ideas